White boxing In Engine:

Final Fantasy 7 remake: Escape from the church

Recreated a level from Final Fantasy VII Remake in-engine to demonstrate level design proficiency. This project showcases environment layout, spatial composition, and gameplay flow, with a focus on capturing the visual and interactive essence of the original while applying industry-standard design principles.

Project Vixen:

Contributed to Project Vixen, a 2D side-scrolling game, working closely with animators and developers to design engaging levels that support both gameplay mechanics and visual storytelling. Focused on creating cohesive environments that enhance player experience through collaborative iteration and feedback.